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Old Jun 29, 2005, 01:58 PM // 13:58   #101
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Your reference comparing Diablo II to Guild Wars isn't ver good. D2 has 99 levels meaning you SHOULD be able to kill things at a faster pace than guild wars, otherwise it would take forever (xp gets to the billions). Also, referring to "Huge Grind" section, you arent supposed ot get lvl 20 right away. If you havent noticed, there are a LOT of mission and if oyu get like lvl 20 by like The Wilds, it might take some of the fun factor away form the game with being the same lvl throughout the whole game.

Just my 2 cents

EDIT: To the EQ player, I know what oyu feel like lvl 50 takes like 5 hours to get 1 blue bubble . But thats why i quit those addictive MMORPG games...too much out of your life. I find Guild Wars MUCH less addictive, but im not saying it isnt

Last edited by Conador; Jun 29, 2005 at 02:01 PM // 14:01..
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Old Jun 29, 2005, 05:41 PM // 17:41   #102
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I read the thread and after seeing the op's replies I can see why people in his groups do not like him. He is quick to get angry and quick to throw insults. There is a pattern to the worse community ever and his replies.


As for grind and not trying to compare to other games.
If your not comparing it to other games then what is grind? You cannot measure anything if you have no bases of measurement.


Taking a long time to get to level 20?
With my first character I got to level 20 in 43 hours. I reached 20 shortly after finishing Elona Reach. My other Character was level 20 in a fraction of that time.


For the difficulty of this game.
Are we playing the same game? This game is skill based. If you have skill you will be good at this game. If your finding the pve hard you do not know enough about the game, there for your lacking in skill.


Monk problem
I think this goes back to my first statement. It seems your an ass to people so you get treated the same back and start to cry about it. You said you understand that monks hate to hear rez please but then you say, "a monk didn't rez you when you asked for a rez"


Henchies are there for a reason use them. You do not need a monk for missions. If you really think they are that hard bring the healer henchie.


You have the right to your opinion of course but a lot of the things you complain about, seem to me you only have yourself to blame.

Last edited by Shin Lail; Jun 29, 2005 at 05:44 PM // 17:44..
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Old Jul 05, 2005, 10:46 AM // 10:46   #103
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Also, did you know you can win sigils? You don't NEED to buy them.

WHERE?!?!?!
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Old Jul 06, 2005, 08:26 AM // 08:26   #104
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Quote:
Originally Posted by MCS
Would you guys like to see what kind of person the thread starter is?
I don't know if the EULA covers postings on this forum, but doesn't it say some where in the GW EULA that the posting of other peoples identities is not allowed?

How do you know it's not some imposter?
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Old Jul 06, 2005, 08:32 AM // 08:32   #105
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I like how people ruin the game for themselves and then blame the game itself.

And now he's complaining about grind and it taking too long to get to lvl 20. In a week he'll be posting about how the game is too short and there's nothing to do after 20.
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Old Jul 10, 2005, 11:43 PM // 23:43   #106
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Don't give me all this grind crap, I beat all the missions, got to 20, explored a bunch, ran some people to Droknars, and spent a bunch of time in the Ascalon arena with my warrior (Back when it gave XP). All of this took me an amazing 18 hours.

My Mesmer is now level 12, has played for 12 hours, and is at Divinity Coast. She has also accumulated around 2000 faction points from the arena.

I don't think that's a horrible grind considering I never once killed a monster without the intention of either doing a quest for skills or a mission (an occasional normal quest because I was bored). I think you just need to learn how to do things in a timely fashion, it makes the game a lot more interesting.
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Old Jul 11, 2005, 01:17 AM // 01:17   #107
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Quote:
Originally Posted by Garric
Imagine World of Warcraft, except worse. Since there's no montly fee, it attracts a lot of "cheap skates" if you will. Those lamers that played Diablo II all the way from 2001 to 2005 are now here. I can't stand this community, especially the guilds. I have so many stories that are quite funny, but make me cry on the inside.

One time I was doing a mission, half of the people were in a guild, 2 of them were not. We got to the very end of the mission, and one of the guys was aggroing groups and just wasting time, so I told him to "please stop". One of his guild mates was holding a crystal that you needed to finish the mission, and told me to "say 'I want to suck <name>'s balls' or we won't finish the mission for you". Ofcourse I wouldn't say something like that, resigning to a 12 year old. Lucky for me, there was also a countdown timer, and they held the crystal and wouldn't finish the mission, wasting 20 minutes before he finally ran the crystal in.

One time I was doing a mission, also one with a guild, me being the only one without a guild. One guy had a vampiric sword, and they told me to switch all of my elementalist skills out for monk skills before the mission started so I could heal them. I asked him to switch out the vampiric sword because I had to heal him in middle of peacef03
ul walks. He then said "everyone go to the guild channel", then they told me that they were all AFK. I told them that I was sorry and that we should just finish the mission because I didn't want to waste another second of my time like I did in the previous mission, and they taunted me calling me a noob and other names, but thankfully they did finish the mission.

Not to mention all of the monks that don't want to rez you because "you should have run away instead of just standing there", Warrior Monks that just run into fighting, people that scam you in channels, flame you when you don't want to sell your item for a cheaper price, flame you and say "I can sell the same item 2wice as cheap", people who draw a penis on the minimap all the time, that spam radar bleeps. People who leave the mission or quest when things don't go their way, people who leave the mission then flame you when you don't give them an ebon spider leg the spider dropped for you, etc.

Sure, they may be a small minority, but there hasn't been a day when I haven't argued with some 12 year old because of one of the above reasons.
Sigh...agreed.

Quote:
Originally Posted by Garric
Monks. Everyone wants one, no one wants to be one.
True or they'll be one, but an offensive one. What a genius to give monks offensive abilities in a game that makes the monk the high note of a party.

Quote:
Originally Posted by Garric
You need a monk later in the game to finish any mission, since if you don't have one, it will probably be too hard. This is a huge imballance in the game, giving monks too much power. If you are a monk, all it takes is "LFG monk" and you will get 10 group invites.
Read above. I agree.

Quote:
Most monks I've grouped with are totall jackasses. Granted, if I played a monk and heard "Heal me" or "rez me" or "why din't you raize me noob" every 5 seconds, I would probably turn into an asshole too.
Agreed.

Quote:
Originally Posted by Garric
This game promised to be a grind free game, with the lvl 20 cap easily achieved by others. My ass. This game has a lot of grind, and it is very tedious to level up. Also, to boot, levels don't even give you that much of a bonus.
Agreed. You want armor, you have to kill enemies for money and compenents. If you want skills from the skills merchant, you have to level up. If you want to get to a new area, you have to fight wave after wave of monsters.

I disagree with the long time to level up. You level fast up within a week...until you reach level 15 then it becomes very hard to gain XP, but yet still it doesn't take a short amount of time to get leveled up.

Quote:
Originally Posted by Garric
Most monsters you meet take a long time to kill (unlike in Diablo II where you could cut a monster open with a click of a button.) Infact, fighting a group of 3 devourers takes maybe :30 to kill all of them with a group full of mercenaries, gaining you only 10-20 XP.
Agreed. It stop become fun after a while. Killing a monster became a job instead.

Quote:
Originally Posted by Garric
Anyone who denies that this game is not a grind is kidding themselves.
You better not say that or the fanboys will...*read the past posts* ...nevermind.

<i>Even the easiest of quests require you to kill a horde of monsters that you have already killed in previous quests. It took me 57 hours to reach LVL 20 on my first time through the game (Hopefully it will be my last), and I'm only around ~3/5ths done. </i>

The fast anyone has been through this game is 24 hours.

Quote:
Originally Posted by Garric
As a LVL 20 E/Mo it took me about 7 tries just to get to an Ascention mission. Hydras in the desert in groups of 3s that cast meteor and then fire ball 3 times on you kill you in less than 10 seconds. My group ran through most of the fights because it would take over an hour to fight through, thanks to areas being spaced out so much.

Unless you get a ballanced group, missions become very difficult and time consuming. Combine this with a lame community that loves to rush in and fight mobs

If you all die in a mission, you have to restart the mission. Missions usually take at least 30 minutes, and unless you do it with henchmen you have to do it all in one try.
True except for the henchnment part, combined with high HP monsters (that came in groups of 7 to 10), Idiot players (or bad AI from mercs) and players who abandon the quest after getting the bonus, getting a mission done can sometimes take 2 to 5 tries.

Last edited by CaptainGuru; Jul 11, 2005 at 04:35 AM // 04:35..
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Old Jul 11, 2005, 02:56 AM // 02:56   #108
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hmm ya...the grind isnt bad?? just do the missions urll get there, and the acension mission, yes for some people it is very hard, but i mean isnt it suppose to be ?!?! it makes u auto 20 if a mission makes u auto 20 it should be really hard. it does have some flaws, like it needs some more things to do/gold sinks, more social interaction type things, more stuff in guild hall ya, but its still fun right?
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Old Jul 13, 2005, 04:18 PM // 16:18   #109
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Quote:
Originally Posted by SleepWarz
I can assure you that many of us voice chatters do not ignore knowingly. In my guild it happens just because we do not notice the chat being said because most of the time we ignore the chat because of the raging immaturity that it active in it. Other times it scrolls by so quickly that we missed it during a blink. For me I think the problem is that there is no alert or sound to inform of a guildchat message or for that matter a private message because mostly I'm focused anywhere but the chat window.
Actually there is a sound for private messages its a little disguised though.



I didn't even bother to read the whole first message before realising this guy is used to being lvl 1 million and has no skill in these types of things, just massive levels
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Old Jul 13, 2005, 04:37 PM // 16:37   #110
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I just restarted my subscription to EQ2 again. Playing it again makes me realise just how much GW is not a current day MMORPG.
In EQ2 i will farm a group of creatures in a area and actually enjoy it, something that GW didn't seem to offer. Bumping into another player, teaming up for a few hours for a game. Soo much more laid back and less stress full.
In GW there is no solo anywhere, it has not been designed for it. The whole game is based on Hack / slash in a group. The Towns are chat rooms. The game seems to be Get group rush, do mission quest, disband, rinse and repeat.
The story is lame after your first time through.
The community is actually good, and I never had any issues with it, neither did I have any issues with guilds.
The PvP is actually the best bit, but I prefer RPG and GW is in short supply of it.
Hopefully it will improve with age.
When they release the new areas in the fall I shall return to check them out.
As for all the "It's too hard" cry's. It is far from hard, the only thing it is, is frustrating, having to repeat the same old again and again.
The first 1/3 of the game can be done with henchies exclusively, the mid section only really requires a team for the missions. The last 1/3 requires teams to go everywhere.

I am sure you can knit pick at what I have said, I can too, it is a gereralisation.
I enjoyed the game, but it lacks substance as a RPG, in the current MMORPG market.
Monthly fees are actually not a great deal, £10 or $15 is not alot, you spend more than that on junk in a month and it certianly doesn't last you as long.
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Old Jul 13, 2005, 04:41 PM // 16:41   #111
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Bad Players? Find a guild, play with friends, or use henchmen. I have rarely had problems with other players and I'm a Monk, so I'm supposed to get yelled at.

Monks? I don't find that being a Monk is tedious, unless I'm in one of the earlier missions, but then I just bring a few offensive spells to pass the time. Sure, Monks are a necessary component of a high-end group. How else would they do it? If Monks weren't necessary, then that means that the mobs aren't hard enough for you to need healing. Then the game would not be challenging or interesting.

Grinding? On one character, I only played missions and quests that grant skills. I was 17 by the time I hit the Ascension missions. I was most certainly not overleved. I also didn't need to grind much. It's not difficult to afford the best armor in the game, without grinding at all. Spending 30 minutes in the desert will give you enough collector items to get the best caster weapons/foci in the game.

Too Difficult? The game is a piece of cake up until the Ascension missions. Even then, it's not difficult, you just have to learn how to pull a single group of mobs. The difficult parts are mostly in the Ring of Fire, Fissure of Woe, and Underworld. I think that those places should be difficult and challenging. If it wasn't difficult, then PvE would be pretty crappy.

Guilds? Guild Halls don't really serve a purpose unless you've got a guild large enough to do GvG. Once your guild gets that large, the cost will be split between a dozen or more people.

My problems with the game involve not having enough PvE or PvP content. We need more missions and towns that are like FoW or UW. We need missions that introduce interesting gameplay dynamics, like Dragon's Lair did. We need more PvP game types. Still, the PvE game lasts for 40+ hours, which isn't bad, and PvP is practically limitless.
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Old Jul 13, 2005, 05:48 PM // 17:48   #112
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Wow guys. Just wow. I've seen this thread time and time again. I have always assumed it was nothing but a mad ranting session but seeing how it's been going so long and hasn't been shut down I thought I'd take a peek. What a mistake that was.
I think what alot of people need to do here is learn to agree to disagree. The games not for all. Some will like it, some won't. Some will love it, some will loath it.
The forums are a place in which we should all be able to express our opinions without the fear of being flmed like crazy.
I'll agree that the discussion did start with a rather hostile opening but we should all know what happens when you meet hostility with more hostility. If not just sit down and re-read this thread.
Rather then attacking each other like crazy (There ae some exceptions but most of these posts are targeting players as much as the topic you should discuss with each other what you don't like about the game. Telling a player to get the hell out isn't a very constructive aproach.
If guild wars isn't the game for someone they'll eventually leave of their own accord anway. There's no need fo all of this.

Personally myeslf I've had some very bad off days with people in the community but after playing around for a while i've met some really great players. We meet up and tackle to tombs together, and have a good laugh at each other.
There was a particularly Nasty incident in my guild at one stage where I refused to buy a sigil saying I'd rather have the guild earn it. That didn't turn out well. i'll spare the details and say that most of my origianl guild members are now long gone.
I've had carefully organsied groups fall to pieces because there's been 2 palyers ignoreing everything being discussed because they don't think it applies to them (Desert misisons!)
I've gone beserk at bugs preventing me from completing missions too. there are defintly flaws in the game.
However I'm one of the people that belive the pros outweigh the cons. Guild wars reminds me more of a tacticle squad based game rather then an RPG. Skills that counter other skills, trying to create a well balanced team, quick comunication and reactions to your envirment. I do quite enjoy it.
I can see how this isn't everyones cup of tea but ranting agressivly at each other isn't going to solve anything.
By all means express your feelings but please try to do it in a civil manner.
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Old Jul 13, 2005, 06:13 PM // 18:13   #113
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Quote:
Originally Posted by theclam
Bad Players? Find a guild, play with friends, or use henchmen. I have rarely had problems with other players and I'm a Monk, so I'm supposed to get yelled at.
If he or anyone he were to use henchmen often (which people do), that's a clear sign that GW community has a bad community. People only pick henchmen because they don't bitch.

And for finding a good guild. I've been in several guilds now and all of them promise to help you or pvp often. After join with many of those groups, I find that half the members have been on for weeks to months and the people who say they are going to help out also disappear for a couple of days to week. It's almost impossible to catch them while they are on.

And you'll meet good players as you play, but they are so very few and they may not stay long enough for you to add them to your friends and like your guildmates, it's hard to catch them while they are on.

One of the reasons players find it hard to work with anyone is because this game lacks the option to set up groups, find others players your level and/or having henchmen available to them.

Quote:
Originally Posted by theclam
Monks? I don't find that being a Monk is tedious, unless I'm in one of the earlier missions, but then I just bring a few offensive spells to pass the time. Sure, Monks are a necessary component of a high-end group. How else would they do it? If Monks weren't necessary, then that means that the mobs aren't hard enough for you to need healing. Then the game would not be challenging or interesting.

Grinding? On one character, I only played missions and quests that grant skills. I was 17 by the time I hit the Ascension missions. I was most certainly not overleved. I also didn't need to grind much. It's not difficult to afford the best armor in the game, without grinding at all. Spending 30 minutes in the desert will give you enough collector items to get the best caster weapons/foci in the game.

Too Difficult? The game is a piece of cake up until the Ascension missions. Even then, it's not difficult, you just have to learn how to pull a single group of mobs. The difficult parts are mostly in the Ring of Fire, Fissure of Woe, and Underworld. I think that those places should be difficult and challenging. If it wasn't difficult, then PvE would be pretty crappy.
These three statements right here contradict each other. If you can breeze through the game, get the best armor later on in the game and you have to make it to near end-game get to get a challenge then this game isn't all that hard. All three statements are a failed attempt to make this game seem recognize as a hard game. And doesn't FoW and UW have a pvp aspect?

Quote:
Originally Posted by theclam

Part 2

Grinding? On one character, I only played missions and quests that grant skills. I was 17 by the time I hit the Ascension missions. I was most certainly not overleved. I also didn't need to grind much. It's not difficult to afford the best armor in the game, without grinding at all. Spending 30 minutes in the desert will give you enough collector items to get the best caster weapons/foci in the game.
Actually, to get from one new area to the other, you are required to grinding. As you run to the new area, monsters will try to fight you. As I said in the last topic, 5 out of 6 class can attack at a distance. Most of the monsters were shamelessly given attacks and spell similar to their class counter parts. Because 5 out of 6 of those monsters can attack at a distance, they pursue you all over the map, chain aggroing their original group and other groups they come across. So you are force to kill every group you come across to prevent a calamity.

Now as for missions and quests, they are a grind all in themselves. As I said in the last topic, you can easily chain aggro 10 to 20 monsters. Out of those 10 to 20 monsters, they are going to drops something. The reason people have a lot of money after doing quests and mission is because the monster drop a lot junk, which what I said in my review. 70% of the time you find yourself in front a merchant selling stuff you can't even use. Majority of this stuff junk, especially to the warrior.

The upside of grinding in this game is that if you are warrior and you get access to the Ascalon Armor set in post-searing, it makes the majority of the monsters in this game easy to fight because Ascalon armor reduces damage from attacks. Some of the monsters can only do damage to through DOTs or Spike damage. Where as those who don't use Ascalon Armor die quicker than I do.

Last edited by CaptainGuru; Jul 13, 2005 at 06:19 PM // 18:19..
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Old Jul 13, 2005, 06:19 PM // 18:19   #114
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Jeezus people, if you hate the game so damn much, quit!
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Old Jul 13, 2005, 06:19 PM // 18:19   #115
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I think we need to keep in mind that this game is really still in its infacy stages with updates and proposed expansions coming all the time. It has nowhere to go but up and being a "free to play" online game I personally cant really find a lot to complain about. With some dedicated player guidance there remains a lot of potential here for this to grow into something really good.

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Old Jul 13, 2005, 06:29 PM // 18:29   #116
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Goodness. I thought that this forum, and others, encouraged the civilized expression of opinion, both positive and negative. I'm fairly new at GW... having a ball at the moment, but am a henchie/solo loner and dreading the later areas where I will no longer be able to play... so I read everyone's opinions. Garric expressed himself very well, civilly and without personal animous. Which is more than I can say about all too many in this thread who launched into personal attacks against him.

So now it's Garric who is banned? That really bothers me. I can only hope that his banning was due to outrageous behavior somewhere else, because if he was banned because of his well thought-out, if somewhat controversial, opinions stated here, then I for one am going to keep my mouth shut from this moment on. Very distressing.
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Old Jul 13, 2005, 06:35 PM // 18:35   #117
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Quote:
Originally Posted by DiAnna
Garric expressed himself very well, civilly and without personal animous.
I don't think we've been reading the same thread, sir/madam.
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Old Jul 13, 2005, 06:42 PM // 18:42   #118
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Quote:
Originally Posted by crazy diamond
I don't think we've been reading the same thread, sir/madam.
He didn't personally attack anyone as far as I've seen and I won't blame him if he did since most people flamed him first.

Last edited by CaptainGuru; Jul 13, 2005 at 06:45 PM // 18:45..
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Old Jul 13, 2005, 06:42 PM // 18:42   #119
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It's madam. Yes, he got a bit perturbed at the personal attacks and what he claimed was an attempt to "frame" him with a dubious cut-and-paste conversation. But what I read was a long, detailed explanation of his personal views of the game itself, followed by intense personal insult by some... not all by any means... posters.

If I missed a bannable offense by Garric in this thread, please point it out to me and I will publicly apologize for having missed it.
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Old Jul 13, 2005, 06:44 PM // 18:44   #120
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I still dont understand people who criticise GW and try to compare it to WoW. OBVIOUSLY, GW is BETTER than WoW... First the graphics are one word: 'Amazing'. It has a much better graphics engine and has better musics by my part. Besides all these, let me tell you, if you're gonna try to get in WoW right now, you are doomed to suck as everybody is like lvl60 right now... It's not the case with Guild Wars because the game is much more BALANCED in every term than WoW. And pls don't forget the x factor: GW is free. You can call me cheapskeat or whatever u want but i pay nothing and i get to play a much better game than WoW can ever be. This is the truth my friends as it is. You don't have to be Elminster The Sage to know that "free+better>not free+bad". So please stop criticising GW and pls give the credit to GW team. I am glad to be a GW player and looking forward to the new chapter. (btw you guys, you guys ever get anything new other than new crappy-graphic new monsters in your WoW hills? LOL)...
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